Creating Virtual Worlds: Ólafur Haraldsson, Cinematic Director at CCP Games

Wednesday, July 12th, 2017 by Julian Karsunky

 

EVE: Online, the long-running massive multiplayer online space simulation by Icelandic developer and publisher CCP Games, is a cultural phenomenon. Every day, tens of thousands of players compete for riches, power, glory and adventure amidst the nearly 8.000 star systems that make up the game’s vast universe. Even though generally more known for its intricate player interactions and fascinating history, the visual appeal of its futuristic setting plays an important part in its continued success.
We had the chance to sit down with Cinematic Director Ólafur Haraldsson and talked trailers, immersion and VR.

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3D Artist of the Month July 2017: Mateusz Adamski

Friday, June 30th, 2017 by Julian Karsunky

We proudly present you our July 2017 3D Artist of the Month, Mateusz Adamski! His submission ‘Her’ pushes the boundaries of CG imagery, with the lines between reality and animation becoming increasingly blurry. A creative link between architectural visualization and storytelling, ‘Her’ is a visual love letter to the artist’s girlfriend, beautifully painted on the canvas of contemporary interior design. 

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Mateusz Adamski: The Making of ‘Her‘

Friday, June 30th  2017 by Mateusz Adamski

 

There’s a lot more to say about ‘Her’, the stunning animation by our July 2017 3D Artist of the Month, Mateusz Adamski. The following making-of, written by Mateusz himself, is an edited republishing of an article courtesy of The Rookies

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ArtWanted! Featuring DWanimations

Tuesday, June 23rd, 2017, by Julian Karsunky

Our latest “ArtWanted! Feature” takes us back to the fascinating realm of architectural design and 3D-visualization. The image above is just one example of the impressive work done by the talented staff at DWanimations, a high profile studio located in the small town of Beesd, Netherlands. Founder Dirk de Jongh tells us that while the company’s main focus lies on providing high-quality renderings for architects and real-estate developers, their diverse customer base also includes product developers, shipbuilders, museums, schools and even amusement parks!

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Shifting the paradigm: Isotropix CEO Sam Assadian

Monday, June 5th, 2017 by Julian Karsunky

Just recently we proudly announced our new partnership with Clarisse, the high-end 2D/3D animation software by French developer Isotropix. Designed to streamline the workflow of CG artists, Clarisse is specialized in the creation and assembly of immense environments, look development, lighting and rendering.
We had the chance to talk with Sam Assadian, CEO and founder of Isotropix. Continue reading to find out about the company’s history, the development of Clarisse and the upcoming version 3.5.

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3D Artist of the Month June 2017: Farid Ghanbari

Thursday, June 1st, 2017 by Julian Karsunky

Congratulations to the very talented Farid Ghanbari for winning our June 2017 3D Artist of the Month competition!
His submission ‘Bottles of Life’ masterfully infuses the aesthetic of a baroque still life painting with state of the art techniques of contemporary visual design, resulting in an image that exudes that rare and instantly recognizable sense of true timelessness.

Continue reading to find out more about Farid and his way of working. And if you’re curious to find out more about the creation process of ‘Bottles of Life’, check out the detailed making-of by the artist himself!

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Farid Ghanbari: The Making of ‘Bottles of Life’

Thursday, June 1st  2017 by Farid Ghanbari

My name is Farid Ghanbari and I have been working as a CG Generalist Artist for about 10 years. My overall experience includes games, advertising, architectural visualization, motion design, and VFX. 

In this post, it’s my great pleasure to breakdown the development process of my latest artwork ‘Bottles of Life’, for you, the readers of the RebusFarm blog.

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A Look 'Beyond the Screen': FMX 2017

Wednesday, May 10th, 2017, by Nadine Obst

From 2nd until 5th of May, one of Europe's biggest conferences dedicated to Digital Visual Arts, Technologies, and Business, FMX2017, took place in Stuttgart, Germany. Influential players from the international animation, VR, Games, VFX, and Transmedia industries came together at „Haus der Wirtschaft“  to take a look ‘Beyond the Screen’. Of course, we at RebusFarm didn’t miss the chance to once again be a part of this great event!

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May the 4th Be With You: Graphic Designer Andreas Clausen on the Star Wars Fan Film ‘The Last Padawan’

Thursday, May 4th, 2017 by Julian Karsunky

A long time ago in a galaxy far, far away… Actually, it was just a couple of months back when Danish actor and filmmaker Jesper Tønnes released his live action Star Wars fan film ‘The Last Padawan’ to the public.
The story of a young Jedi on his quest to assemble his lightsaber has received unanimous praise from the community, currently sporting over 660,000 views on YouTube.

To celebrate Star Wars Day, we had the chance to talk with the film’s visual effects supervisor, Andreas Clausen.

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3D Artist of the Month May 2017: Milivoj Popovic

Friday, April 28th, 2017 by Julian Karsunky

We're excited to announce Milivoj Popovic as our May 2017 3D Artist of the Month! 
His winning image, the charming ‘Turtago’, won over the affections of the entire RebusFarm team in a heartbeat. From the rough skin to the amazingly detailed smooth and shiny shell – every line on Turtago’s body seems to be telling its own story.

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