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Blog de Render Farm

Consulte en nuestro blog de la granja de renderizado toda la información sobre nuestro concurso 3D Artist of the Month, publicaciones de RebusArt, los artículos de making-of y las ofertas especiales.

Rebus Render Farm Deal: 40% Bonus

Martes, 19 Marzo 2024 by Nicole Holt

Rebus Render Farm 40 Percent Bonus

Save Big while Speeding Up Your Rendering Process!

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RebusArt featuring Ricardo Barreto

Miércoles, 13 Marzo 2024 by Vasilis Koutlis

Ricardo Barreto, 'Green Loft NY' architectural visualization

We are proud to introduce Ricardo Barreto, the latest addition to the Rebus renderfarm family and our second featured artist of the year 2024! A skilled 3d generalist with a graphic design background and a thirst for continuous learning as he is currently studying architecture. His submission to our campaign, the ‘Green Loft NY,’ combines a modern interior style and a sustainable approach to interior design. 

In our interview, Ricardo talks a bit about himself, his new project, and a small showcase of other works he has done in the past.

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The Best Render Engines for 3ds Max: From Arnold to V-Ray

Miércoles, 28 Febrero 2024 by Vasilis Koutlis

The Best 3ds Max Render Engines: From Arnold To V-Ray

In this article, we showcase some of the best 3ds Max render engines out there. Learn about their history and most important features, and enjoy showreels that describe their abilities. We also answer which one is the best. You know... a renderer is only as good as the artist behind it! 

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Cinema 4D vs. Blender: Choosing the Right 3D Software

Lunes, 26 Febrero 2024 by Nicole Holt

Blender vs Cinema 4D for 3D Rendering

3D artists across all levels and industries continuously engage in discussions surrounding the optimal 3D software to bring their creative visions to life. With the dynamic and ever-evolving landscape of digital artistry, the choice of software becomes paramount in realizing intricate designs and immersive animations. Among the most debated options are Blender and Cinema 4D, which is why we decided to conduct an in-depth examination of these two 3D softwares.

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The Making of ''Mohave Valley'' by Phil Buerer

Miércoles, 21 Febrero 2024 by Phil Buerer

The Making of ''Mohave Valley'' by Phil Buerer

Open Spaces with clean lines consist of the view of Mid-Century Modern Architecture. Sometimes seen as cold and unattractive, mid-century modern designs were a byproduct of post-war optimism and reflected the USA's commitment to building a new future with modern materials such as reinforced concrete, glass, and steel for simple forms and unadorned facades. In this making-of article, Phil Buerer from Guachinarte, based in Switzerland, explains how he started creating images of mid-century modern architecture with a special focus on Palm Springs, California, after his client's request. Enjoy it!

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The Making of ''Oberon Residence'' by Ylli Kastrati

Miércoles, 07 Febrero 2024 by Ylli Kastrati

The Making of ''Oberon Residence'' by Ylli Kastrati

Oberon Residence is an architectural project designed by MVM Architecture and visualized by Vizualizime ArkitektureYlli Kastrati and Remi Ferazini worked together in their studio to present a pleasant set of architectural visualization images, and they kindly offered us the opportunity to share their workflow through this making-of-article. Enjoy the process!

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RebusFarm Giveaway of 2000 RenderPoints

Jueves, 01 Febrero 2024 by Nicole Holt

RebusFarm Giveaway on Instagram

From February 1st - 14th, 2024, RebusFarm has an incredible Giveaway
of 2000 RenderPoints worth 2000 Euros!

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Redshift vs. Octane: Which Enhances Cinema 4D Workflow The Best?

Miércoles, 31 Enero 2024 by Vasilis Koutlis

Redshift vs Octane: Which Enhances Cinema 4D Workflow The Best?

Well, we're already bored! This comparison between the several well-known render engines in our market, like Redshift and Octane, is a perceptual and widespread question that found its roots more than 20-25 years ago. Do you remember something similar? "Scanline vs. Metal Ray" for the veterans and "V-Ray vs. Corona" for the newcomers? We are sure it will go this way for the following decades, even if we speak of CPU, GPU, or another possible upcoming rendering technology.

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Render My Podcast #1 with Ian Spriggs

Jueves, 25 Enero 2024 by Nicole Holt

Render My Podcast

Introducing Render My Podcast, a new journey led by RebusFarm! Like never before, a new chapter in our content has begun, where we provide a stage for captivating conversations, insightful narratives, and untold stories from remarkable 3D artists. Get ready to immerse yourself in 3D art from a different perspective.

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